Well, another quick update. Progress is constant, with a lot of polish, optimisations and a little bit of feature creep. (I added turrets)
Instead of screenshotting, heres a quick vid I recorded.
More is coming!
hey… lookin’ really good! I might have to get this when it come out
Thanks. The wall sticking probably wouldn’t be possible without your help. Until I solved that normals issue, I still was actually considering writing my own basic physics engine…
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